Farid DunyamaliyevEnvironment artist & generalist with over 7 years of experience crafting optimized 3D visuals, environments, and technical solutions for the gaming industry and interactive media.
Specialized in real-time rendering engines (Unreal Engine), focusing on PBR shaders, clean mesh topology, and immersive environment design. Employs a forward-thinking approach by integrating generative AI tools into traditional 3D pipelines to streamline rapid prototyping and accelerate production workflows.