3D Artist & Game Developer with over 7 years of experience crafting optimized 3D visuals, environments, and technical solutions for the gaming industry and interactive media.
Highlights
Real-time rendering in Unreal Engine with PBR shaders and clean mesh topology
Immersive environment design for games, AR/VR and interactive media
Generative AI tools integrated into traditional 3D pipelines for rapid prototyping
Azerbaijani native; advanced English (IELTS 7.0) and fluent Turkish
Chronology
2024 — Present
Public Administration Ph.D. Program
BAU Cyprus – Bahçeşehir Cyprus University · Cyprus
October 2023 — December 2023
Commercial Photography
Photoschool.az · Baku, Azerbaijan
2022 — 2023
Game Art & Design
Code Academy · Baku, Azerbaijan
2022 — 2024
Architecture & Restoration
Azerbaijan University of Architecture and Construction · Baku, Azerbaijan